One of the standout features of this update is the introduction of weapon customization and progression. For the first time, players can level up their primary weapons by completing missions, unlocking new attachments through Requisition. This includes tweaking sights for precision, changing color patterns, adjusting magazines for ammo capacity, optimizing weapon performance with muzzles, and customizing under-barrel attachments for preferred handling. This level of personalization ensures that your favorite primary weapon can truly be the best in its class.

\\\"Helldivers

Arrowhead has also released a variety of patterns for the FRV themed on the Viper Commandos, Freedom\\'s Flame, Chemical Agents, and Truth Enforcers Warbonds. These patterns will be available starting May 15, coinciding with the launch of the Masters of Ceremony Warbond.

\\\"Arrowhead

The Superstore has undergone changes to ensure that desired items are always available, eliminating the need for players to wait for items to re-enter rotation.

Beyond these new features, patch 01.003.000 includes an extensive balance pass, addressing aspects such as spread, drag, sway, melee weapon stamina costs, shrapnel spawning, and fire damage, ensuring a more refined and balanced gameplay experience.

\\\"The

","image":"https://imgs.lxtop.com/uploads/57/6823183ed7186.webp","datePublished":"2025-05-22T22:38:21+08:00","dateModified":"2025-05-22T22:38:21+08:00","author":{"@type":"Person","name":"lxtop.com"}}
Home News Helldivers 2 Update: New Enemies, Weapon Customization, and Superstore Overhaul

Helldivers 2 Update: New Enemies, Weapon Customization, and Superstore Overhaul

Author : Leo May 22,2025

Arrowhead Game Studios has rolled out a significant update for *Helldivers 2* with patch 01.003.000, now available for both PC and PlayStation 5. This update introduces a host of new content and gameplay enhancements, including the much-anticipated arrival of new enemies from the Illuminate faction, weapon customization and progression, and changes to the Superstore.

The Illuminate faction has initiated a full-scale invasion, emerging from the Meridia Singularity with an unprovoked offensive. New enemies such as the Stingray jetfighters, which provide aerial support and execute devastating strafing runs, and the Crescent Overseer, capable of barraging Helldivers even in cover, have been introduced. Additionally, the Fleshmob, a "failed" Illuminate experiment described as a brute battlefield force, challenges players to strategize and overcome this formidable foe. Arrowhead hints at the presence of even larger ships, suggesting more surprises for players to uncover in the game.

One of the standout features of this update is the introduction of weapon customization and progression. For the first time, players can level up their primary weapons by completing missions, unlocking new attachments through Requisition. This includes tweaking sights for precision, changing color patterns, adjusting magazines for ammo capacity, optimizing weapon performance with muzzles, and customizing under-barrel attachments for preferred handling. This level of personalization ensures that your favorite primary weapon can truly be the best in its class.

Helldivers 2 now has weapon customization and progression. Image credit: Sony Interactive Entertainment.

Arrowhead has also released a variety of patterns for the FRV themed on the Viper Commandos, Freedom's Flame, Chemical Agents, and Truth Enforcers Warbonds. These patterns will be available starting May 15, coinciding with the launch of the Masters of Ceremony Warbond.

Arrowhead has also unlocked and deployed a stash of patterns for the FRV themed on the Viper Commandos, Freedom's Flame, Chemical Agents, and Truth Enforcers Warbonds.

The Superstore has undergone changes to ensure that desired items are always available, eliminating the need for players to wait for items to re-enter rotation.

Beyond these new features, patch 01.003.000 includes an extensive balance pass, addressing aspects such as spread, drag, sway, melee weapon stamina costs, shrapnel spawning, and fire damage, ensuring a more refined and balanced gameplay experience.

The Superstore has been changed so items you want are always available.

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