The highly anticipated 0.3.4 update for Schedule I, the viral hit drug dealer simulator, has been released by developer Tyler after a brief testing phase. The update, detailed in the Steam patch notes, marks the first significant content expansion since the game's explosive launch into early access on March 24.
In a post on Steam, Tyler apologized for the delay in rolling out the update, stating, “I'm still ironing out the update/testing process.” He reassured players that future updates would be smoother and more timely, with larger monthly updates planned to start next month.
Looking ahead, Tyler outlined his priorities for upcoming patches, focusing on resolving remaining bugs such as ensuring consistent employee performance, preventing save game corruption, and minimizing disconnections and loading issues in multiplayer. Additionally, he aims to enhance optimization and secure Steam Deck verification for Schedule I, which will serve as a performance benchmark.
For players eager to dive deeper into the game, IGN's Schedule I guide offers comprehensive insights into basics of mixing recipes, creating new blends to maximize profit, accessing console commands, and the fastest way to engage in multiplayer co-op to conquer Hyland Point with friends.
Schedule I version 0.3.4 patch notes: -----------------------------------------Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's Whiskey. Liquor is decorative for the time being but will become functional in a future update.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
- Added 6 different paintings for you to collect.
- Added toilet (pre-owned).
- Added golden toilet.
Tweaks/Improvements
- Improved the counteroffer product selection interface.
- Improved phrasing for customer recommendation dialogue.
- Increased jar stack size to 20.
- Added some extra null checks and validity checks.
- Supplier meeting icons in the map app now include the supplier's name.
- Removed the cooldown timer for requesting a meeting with a supplier.
- Time skips (e.g., sleeping) now affect the supplier meeting countdown.
Bug fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
- Fixed a bug where item slot filters could be bypassed by swapping items.
Developed and published by TVGS, the Australian indie developer Tyler, who goes by the moniker, found the game's explosive launch "amazing but pretty overwhelming." In a reddit post, Tyler expressed his surprise at the overwhelming response, stating, “I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched.”