Дом Новости In a recent and emotional announcement, Supermassive Games, the studio behind Until Dawn, has revealed significant changes to its development roadmap, citing a "challenging and ever-evolving environment" as the primary reason for major shifts in their future plans. The studio confirmed that it is laying off a number of team members, a difficult decision made in response to shifting industry dynamics, evolving platform demands, and the increasing complexity of modern game development. These changes come alongside the delay of their long-anticipated next horror title, Directive 8020, from its previously announced release window to 2026. In a statement released by Supermassive Games’ co-founders, Pete Samson and Dan Bishop, the team expressed deep regret over the layoffs but emphasized that the changes are necessary to ensure the long-term health and sustainability of the studio. They described the development landscape as "unpredictable," shaped by evolving player expectations, rising production costs, and a competitive marketplace that demands higher quality and innovation than ever before. "We are at a pivotal moment in our journey. The world of interactive storytelling and horror gaming has changed dramatically since Until Dawn released. We are facing an environment that is not only more complex but also more demanding—both creatively and technically. In order to deliver a game that lives up to the legacy of our past work and the hopes of our fans, we’ve made the difficult decision to pause and restructure." Directive 8020, a sci-fi horror adventure set in a near-future world where artificial intelligence and human consciousness collide, was initially teased in 2022 with high anticipation. Fans had hoped for a 2024 or 2025 release, but Supermassive now says that additional time is needed to refine the narrative, gameplay mechanics, and technological execution—particularly in delivering on the ambitious promise of AI-driven choices and branching storylines. The studio also noted that some core team members will remain, and that Directive 8020 remains a top priority, though the path forward will involve a more focused and sustainable approach to development. They concluded by thanking fans for their continued support and reaffirmed their commitment to delivering a truly groundbreaking horror experience—one that honors the emotional depth and player agency that defined Until Dawn and its spin-offs. "We are not walking away from what we love. We are evolving. The game we’re building now will be more than a sequel or a reinvention. It will be a new chapter—not just in our story, but in the way we tell stories together." While the 2026 release date has sparked mixed reactions online, many fans have expressed understanding—citing the importance of quality over speed, especially for a franchise known for its narrative intensity and player impact. For now, Supermassive Games continues to assess its long-term strategy, with the focus firmly on rebuilding and reimagining the future of interactive horror—one that’s built not on compromise, but on care, creativity, and courage.

In a recent and emotional announcement, Supermassive Games, the studio behind Until Dawn, has revealed significant changes to its development roadmap, citing a "challenging and ever-evolving environment" as the primary reason for major shifts in their future plans. The studio confirmed that it is laying off a number of team members, a difficult decision made in response to shifting industry dynamics, evolving platform demands, and the increasing complexity of modern game development. These changes come alongside the delay of their long-anticipated next horror title, Directive 8020, from its previously announced release window to 2026. In a statement released by Supermassive Games’ co-founders, Pete Samson and Dan Bishop, the team expressed deep regret over the layoffs but emphasized that the changes are necessary to ensure the long-term health and sustainability of the studio. They described the development landscape as "unpredictable," shaped by evolving player expectations, rising production costs, and a competitive marketplace that demands higher quality and innovation than ever before. "We are at a pivotal moment in our journey. The world of interactive storytelling and horror gaming has changed dramatically since Until Dawn released. We are facing an environment that is not only more complex but also more demanding—both creatively and technically. In order to deliver a game that lives up to the legacy of our past work and the hopes of our fans, we’ve made the difficult decision to pause and restructure." Directive 8020, a sci-fi horror adventure set in a near-future world where artificial intelligence and human consciousness collide, was initially teased in 2022 with high anticipation. Fans had hoped for a 2024 or 2025 release, but Supermassive now says that additional time is needed to refine the narrative, gameplay mechanics, and technological execution—particularly in delivering on the ambitious promise of AI-driven choices and branching storylines. The studio also noted that some core team members will remain, and that Directive 8020 remains a top priority, though the path forward will involve a more focused and sustainable approach to development. They concluded by thanking fans for their continued support and reaffirmed their commitment to delivering a truly groundbreaking horror experience—one that honors the emotional depth and player agency that defined Until Dawn and its spin-offs. "We are not walking away from what we love. We are evolving. The game we’re building now will be more than a sequel or a reinvention. It will be a new chapter—not just in our story, but in the way we tell stories together." While the 2026 release date has sparked mixed reactions online, many fans have expressed understanding—citing the importance of quality over speed, especially for a franchise known for its narrative intensity and player impact. For now, Supermassive Games continues to assess its long-term strategy, with the focus firmly on rebuilding and reimagining the future of interactive horror—one that’s built not on compromise, but on care, creativity, and courage.

Автор : Elijah Apr 04,2026

Supermassive Games, создатель серии хорроров Until Dawn и Dark Pictures Anthology, объявил о сокращении штата до 36 сотрудников в рамках нового этапа увольнений.

В заявлении, опубликованном сегодня в социальных сетях студии, Supermassive также подтвердил перенос релиза своей высоко ожидаемой научно-фантастической хоррор-игры Directive 8020, которая теперь выйдет в первом полугодии 2026 года.

Что касается сокращений персонала, Supermassive отметил, что необходимо перестроить команду, чтобы лучше адаптироваться к сложной и быстро меняющейся игровой индустрии. Это следует за предыдущим этапом увольнений в марте 2024 года, когда студия объявила об уходе около 90 сотрудников в аналогичных условиях.

В 2023 году у Supermassive было около 350 сотрудников, что означает, что за последние 18 месяцев было уволено примерно треть штата.

«Мы остаёмся верны нашим предстоящим проектам и решили перенести релиз Directive 8020 на первое полугодие 2026 года», — сообщили в Supermassive. «Обратная связь, которую мы получили на данный момент, исключительная, и это дополнительное время позволит нам обеспечить для игроков наилучший возможный опыт. Мы искренне благодарим сообщество за терпение и поддержку».

Directive 8020 — самостоятельная часть серии Dark Pictures Anthology — впервые была намекнута в начале 2022 года среди списка предстоящих релизов. Официально она была представлена позже в том же году в тизере в конце The Dark Pictures: The Devil In Me. Через три года фанаты всё ещё ждут её выхода.

Заявление от Supermassive Games. pic.twitter.com/Vom1CSGYGs

— Supermassive Games (@SuperMGames) 22 июля 2025 года

Серия Dark Pictures Anthology стартовала в 2019 году с мрачной морской загадки Man of Medan, продолжившись историческим хоррором Little Hope в 2020 году и хоррором, действие которого разворачивалось в Ираке, House of Ashes — в 2021 году. Убийственный отель-тематический The Devil in Me вышел в 2022 году, а виртуальная реальность-спин-офф Switchback VR появилась на следующий год.

С тех пор разработка новых частей серии замедлилась. Directive 8020 теперь выйдет как минимум на три года позже предыдущей игры и позиционируется как более автономный опыт. Supermassive уточнила, что использовала расширенный срок для доработки геймплея франшизы, хотя связи с предыдущими играми — включая загадочного постоянного персонажа, известного как Куратор —, вероятно, сведены к минимуму.

В то же время Supermassive продолжит разработку своей отложенной игры Little Nightmares 3, которая теперь запланирована на 10 октября. Студия подтвердила, что сегодняшние сокращения не повлияют на этот проект.

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