Capcom recently made a quiet update to Lost Planet 2, removing the Games for Windows Live (GFWL) platform. This move effectively erased online functionality and previous save data, leaving fans of the game stunned—especially since Lost Planet 2 is fundamentally a multiplayer experience. As noted in our 2010 review, "At its core, it's a potentially great action game, but its poor structure and lackluster single-player mode make it nearly unplayable without co-op functionality." The removal of GFWL has rendered much of the game's intended experience obsolete.
The loss of save data is significant, but the real issue lies in the multiplayer aspect. One fan highlighted that "the whole selling point of the series is co-op," suggesting that without this feature, the game feels pointless. Another expressed disbelief, asking, "Why remove online functionality from a game meant for cooperative play?"
GFWL, once Microsoft's online gaming service, offered features like Xbox achievements and cross-platform multiplayer. However, it has been deprecated, meaning developers must either adapt or leave users with outdated systems. Unfortunately, updates for older titles like Lost Planet 2 are rare, especially considering the game's age.
While this change doesn’t directly impact new players, Lost Planet 2 has been pulled from Steam shelves. Capcom left a notice stating, "We are aware of an issue that some customers may be experiencing during game installation related to GFWL. We are temporarily disabling the purchase option while we investigate further." Similar messages appear on other Capcom titles like Street Fighter x Tekka and Resident Evil: Operation Raccoon City. Some fans remain hopeful that a solution, akin to the Steamworks integration in Resident Evil, will emerge.
We reached out to Capcom for clarification and will update you as soon as we receive a response. Back in 2010, we found Lost Planet 2 to be decent, but its reliance on GFWL highlights the challenges of maintaining legacy online services.