Home News Persona Games: A Symphony of Enticement and Lore

Persona Games: A Symphony of Enticement and Lore

Author : Isabella Jan 22,2025

Persona Games: A Symphony of Enticement and Lore

Kazuhisa Wada identifies the 2006 release of Persona 3 as a pivotal moment. Prior to its launch, Atlus adhered to a philosophy Wada terms "Only One," characterized by a "like it or not" attitude prioritizing edgy content and shocking moments over broad appeal.

Wada notes that market considerations were previously considered almost taboo within the company culture. However, Persona 3 shifted Atlus' approach. The "Only One" strategy gave way to a "Unique & Universal" philosophy, focusing on creating original content accessible to a wider audience. In essence, Atlus began prioritizing market viability, ensuring user-friendly and engaging experiences.

Wada uses the analogy of "poison in pretty packaging" to describe this shift. The "pretty package" represents stylish design and appealing characters, broadening the game's reach, while the "poison" symbolizes Atlus' continued commitment to intense and surprising moments. This "Unique & Universal" approach, Wada asserts, will underpin future Persona titles.

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