Unleash your creativity with our 3D sculpting, painting, and modeling app. This trial version offers a taste of what's possible, with a one-time in-app purchase to unlock full functionality. Here's what you get in the limited version:
- Undo/redo limited to 4 actions
- One layer per object
- No export capabilities
- Limited internal project management (cannot re-open projects)
Sculpting Tools
Dive into your creations with a variety of sculpting tools including clay, flatten, smooth, mask, and more. For hard surface modeling, utilize the trim boolean cutting tool with lasso, rectangle, and other shapes to achieve precise results.
Stroke Customization
Tailor your strokes with customizable falloff, alphas, tilings, and pencil pressure. Save and load your tool presets for a personalized workflow.
Painting Tools
Enhance your models with vertex painting, adjusting color, roughness, and metalness. Easily manage and apply your material presets for consistent results.
Layers
Record both your sculpting and painting operations on separate layers, allowing for efficient iteration and refinement during your creative process.
Multiresolution Sculpting
Flexibly switch between different mesh resolutions to streamline your workflow, making it easier to refine your work at various stages.
Voxel Remeshing
Quickly remesh your model to achieve a uniform level of detail. This tool is perfect for sketching rough shapes at the start of your project.
Dynamic Topology
Automatically refine your mesh locally under your brush, maintaining an optimal level of detail. Your layers will stay intact and automatically update, ensuring a smooth sculpting experience.
Decimate
Reduce polygon counts while preserving as much detail as possible, ideal for optimizing your models.
Face Group
Segment your mesh into manageable subgroups with the face group tool, enhancing your model management.
Automatic UV Unwrap
Leverage face groups to control the automatic UV unwrapping process, simplifying texture application.
Baking
Transfer vertex data like color, roughness, metalness, and small-scale details into textures, or vice versa, to enhance your models' realism and efficiency.
Primitive Shapes
Start your creations from scratch with primitives such as cylinders, toruses, tubes, and lathe shapes for a quick and efficient modeling process.
PBR Rendering
Enjoy stunning PBR rendering with realistic lighting and shadows right out of the box. Switch to matcap for a more traditional sculpting view if needed.
Post Processing
Enhance your visuals with advanced post-processing effects including Screen Space Reflections, Depth of Field, Ambient Occlusion, and Tone Mapping.
Export and Import
Work with a variety of file formats including glTF, OBJ, STL, and PLY for seamless integration with other software and workflows.
Interface
Navigate effortlessly with our user-friendly interface, designed specifically for mobile devices. Customize your workspace to suit your creative needs.
What's New in Version 1.90
Last updated on Apr 18, 2024, this version includes:
- Remesh: Quad remeshers now preserve hidden faces
- Voxel: Fixed voxel remeshing issues when hidden faces are present
- Voxel: Addressed crash issues related to layers
- Smooth: Introduced screen painting smoothing for paint intensity over 100%
- Layer: Improved merge logic for voxel and join operations