Helldivers 2's remarkable journey continues to captivate the gaming community, as it recently clinched two prestigious BAFTA Game Awards: Best Multiplayer and Best Music, out of five nominations. This accolade marks the conclusion of a highly successful awards season, underscoring a stellar year for the Swedish developer, Arrowhead. The BAFTA wins celebrate the game's exceptional quality and community engagement, drawing attention to the team's hard work and dedication.
Helldivers 2 accepts the win for Multiplayer at the #BAFTAGamesAwards ✨ pic.twitter.com/rYWwyc1KGR
— BAFTA Games (@BAFTAGames) April 8, 2025
Let's not forget that Helldivers 2 holds the record as the fastest-selling PlayStation Studios game ever, with an incredible 12 million copies sold within just 12 weeks. This achievement sets a new benchmark that no other first-party Sony-developed game is likely to surpass. Since its explosive launch, the game has seen significant events, including a reversal on PSN account requirements on Steam, intense review-bomb campaigns, and a community often at odds with the game's development, particularly around the balance of nerfs and buffs.
Arrowhead has faced challenges managing a much larger and more mainstream player base than ever before. Now, 14 months after Helldivers 2's release on PC and PlayStation 5, the developer is reflecting on the past year. How has Arrowhead adapted to the demanding world of live-service games? Following their collaboration with Killzone, could a partnership with Warhammer 40,000 be on the horizon?
IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to delve deeper into these questions and gain insights into Arrowhead's future plans.