Dungeon Hiker is an upcoming 3D dungeon crawler that pulls you into a dark, immersive underground world where survival depends on more than just combat prowess. Stranded in a mysterious labyrinth, your main goal is simple—escape. But the path to freedom is anything but straightforward. Navigate winding tunnels, evade deadly traps, outsmart monsters, and uncover branching paths that lead to multiple endings. Each decision shapes your journey through a richly layered story designed to keep you engaged from start to finish.
What sets Dungeon Hiker apart isn’t just its atmospheric setting—it’s the added layer of survival mechanics. Alongside monitoring your HP, you’ll need to manage hunger, thirst, and fatigue. Resources are scarce deep underground, so every meal and sip of water matters. One wrong move or missed meal could mean the difference between escape and becoming another lost soul in the dungeon.
Dungeoneering with a Twist
True to genre roots, Dungeon Hiker uses a first-person perspective for maximum immersion. Combat takes a unique turn with a card-based battle system—strategize your moves as you collect materials to craft new skill cards and gear. These upgrades are essential for taking on increasingly dangerous foes lurking in the shadows. Whether you're a fan of classic dungeon crawlers like Ultima Underworld or newer indie hits, this blend of exploration, resource management, and tactical combat offers a fresh take on the genre.Developed by Nekosuko, Dungeon Hiker launches July 20th. While the studio’s past titles have leaned toward budget-friendly experiences, early glimpses suggest they’re aiming higher this time—with a focus on atmosphere, gameplay depth, and mechanical innovation that could resonate with both casual players and hardcore RPG fans.
[ttpp]